The Five-Minute Hook
We fixed the 15-second cliff. We fixed the one-minute cliff. But we had no idea what happened after that. v0.21.0 is about the next gap: what keeps a player mining past the tutorial, past the first delivery, into the part where the belt starts to feel real.
ARIA Knows Your Faction
At five minutes, your AI advisor stops being generic. ARIA now delivers faction-specific intel based on the political landscape around your colony. Helix Vanguard patrol routes. Chorus Archive data packages. Kemm-Vor Foundry trade opportunities. These aren't random flavor text — they're concrete discovery moments that point you toward the game's deeper systems.
Discovery Over Sign-In Prompts
At ten minutes, the old behavior was to nudge you to sign in. Nobody did. Now ARIA reports anomalous energy signatures and mineral survey findings instead. The belt has things worth finding — that's a better pitch than an account creation form.
What's Next After the Tutorial
After the tutorial finishes, new players used to stare at a screen full of panels with no clear goal. Now ARIA gives you one: reach 500 Iron to unlock the Market. Simple, achievable, and it teaches you the core loop before the game opens up.