Faction Gifts
Every faction in the Belt guards something irreplaceable. Reach Allied Elite standing with any of the six factions and they'll share it with you. Each gift tells a story about who they are and what they've survived. We're not going to spoil what you'll find — that's between you and the faction that trusts you enough to hand it over.
Faction Exclusives
The Market panel now has a Faction Exclusives section at the top. You can see all six items from the start — locked, with a hint of what each faction offers. Reach disposition 75+ with a faction and the item unlocks permanently. Even if your standing later fluctuates, the gift stays. A gift given is a gift kept.
Under the Hood
Colony names are now properly escaped when they appear in lore text — a small but important security fix. Unlock state persists across saves, and we've added analytics to track how players engage with the faction endgame. All lore was reviewed and approved by our lore team before implementation.